“The Mysterious Beast of Natura”
Unreal Engine Environment Development, Motion Platform, Open Sound Control (OSC), Animation, Sequencing, & Editing
Unreal Engine Environment Development, Motion Platform, Open Sound Control (OSC), Animation, Sequencing, & Editing
An amusement park ride that used Unreal sequencer and motion platform to tell the story of delivering a package in a bio-tech world and encountering a mysterious beast.
Final Work
In the futuristic world of Natura, where nature and technology exist in harmony, players take on the role of Sparky, a small delivery robot on a mission to transport sacred ritual items to the mysterious Mushroom People. But their peaceful task is suddenly disrupted by The Mysterious Beast—a playful yet unpredictable cat named Mrs. Puffle.
Player (Sparky) enters the experience from Joji's perspective, following him to pick up an item (some food) and learn about the mission objective.
On the passway to the target, Sparky almost gets stepped on by a huge claw and is forced to dodge.
Sparky delivers the battery to Kakio's event site, where it's intended to power a giant cat statue at the event. The cat appears, attracted by the food, and takes it away
Sparky sets off and starts a chase with Puffle through the bushes. Due to their small size, plants and devices in the bushes appear enormous to Sparky (players).
Sparky chases Puffle to an area full of sand, where Puffle exhibits many typical cat behaviors, such as toying with the robot's antenna and burying poop in the sand. Eventually, at the top of a building, Puffle is distracted by a laser emitted by a device and drops the food. Sparky catches the food.
Sparky returns to the ceremony site and installs the food. The ceremony site lights up, and Puffle is also attracted to start eating the ancient cans offered. The mushrooms realize this is the cat god they worship and hold a celebration with it.
Technology
Map Design (Unreal)