Hotpot: A Mixed Reality Film
Role: UE scene building, UE real-time render, actor | Team: Wu Wei, Nan Yang, Amanda Yerby
Scene Building
I purchased assets from 3D artists in formats of FBX. Then, I made sure the properties of models maintain in C4D and build the world in UE. I created sources of daylight and bulb lights to render the scene. I keyed the important shooting angles to test on screens.
Camera Actor Key
Dealt with FBX missing materials from C4D
Testing
After finish building the scene, I tested its real-time rendering in assist of Rader.
I became familiar with the process of using virtual desktops to sync data in between computers and use UE listner to display real-time UE on the LED screen at Tandon.
On Set
After preparing props, I shooted with my team.
Because we are a small group (3-4 people), I was responsible for 1) script communication; 2) props and lighting; 3) scripty; 4) real-time UE render control.